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Use of @postasis platform for art exhibitions (EN / GR)

This course – case study illustrates how a Fine Arts Professor / Instructor or a Contemporary Art curator may organize, inside @postasis platform, a visual art exhibition, or the creation of an artwork, and develop a course or seminar based the specific artistic action, as to creation and presentation.

A case study is developed which presents Pantelis Xagoraris, one of the most pioneers in Digital Arts in Greece and worldwide, who developed real-time actions with digital technology of the 70s.

For the needs of the virtual exhibition – constituting also a course space, a collaboration is established between two visual arts professors of Athens School of Fine Arts (Zafos Xagoraris, Manthos Santorineos), a curator-researcher of the National Museum of Contemporary Art (Stamatis Schizakis), and a computer scientist-researcher, Instructor of Athens School of Fine Arts (Stavroula Zoi).

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"Αρχή σοφίας απόστασις", 5th Multiplier Event // Conference //23-24 January 2020, Athens School of Fine Arts EN/GR

Texts presented to the 5th Multiplier Event of @postasis in Athens (23-24 January 2020) by teachers at the Secondary Art School of Gerakas.

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“Space Xouth: social experiment in multiple dimensions” project

video game – theatrical improvisation in real time  with @postasis platform

 

A project of ASFA Multimedia-Hypermedia Laboratory

by the students: Eleni Aidonidou, Sofia Damala, Alexandra Damirali, Charis Kladis, Natalia Mantzari, Thodoris Oikonomou, Dimitra Papadopoulou, Panagiotis Rizakis

and teachers: Manthos Santorineos, Stavroula Zoi, Konstantina Vetsiou

with the participation of the authors: Eftihis Efthimiou, Penny Milia, Vasiliki Boulerou, Aggeliki Poulou, Myrto Trabl

and the actors: Panagiotis Gourgoulios, Evgenia Papageorgiou, Katerina Stathopoulou, and Christos Stergiou

 

The project was presented in the Xouth Festival (http://artens.gr/xouth-festival/) on 20/12/2019.

 

Artwork description

A three-dimensional multi-user enclosure environment for virtual and human entities is created, utilizing the @postasis platform. The construction exists in an infinite - timeless space.

Human entities, through their avatar, and perceiving the conditions of the virtual space, can move and communicate with one another through chat. They are the authors who develop textual improvisations that actors-performers transfer to the public.

It is an experimental process regarding the evolution of storytelling in the digital age, which is of particular interest to both individuals involved in the theatrical event - video game and to viewers who watch the whole structure of the action.

Instructions of use

Participating authors, from any place, through their computer and through the access point of @postasis choose one of the avatars that the students have created and are inserted inside the multiuser virtual space.

They can wander inside a limited space, where, in fact, they later on find out that they are enclosed. They only thing they can do is to communicate with one another. Actors-performers at stage watch the actions in the multiuser virtual space and participate through reading and using the text in a dramaturgical way.

Artwork metadata 

The artwork belongs to a series of experimentations and activities of Multimedia-Hypermedia Laboratory, in the last two years with @postasis platform and Project Alien.

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